TI BASIC Games

City Descender

By TI BASIC

City Descender opening screenCity Descender in-game shot

If you are looking for a Master Class in simple yet effective and highly engaging game design in TI Basic, then look no further. City Descender combines orginality and playability to make the best use of an otherwise sluggish language and manages to hook the player in an unexpected way. You are the commander of the space shuttle forced to make an emergency landing on the roof of a building, and if that is not trippy enough, you have to also drop sections of runway to create a long-enough surface to land on! But why stop there? On top of it all there are pesky city defense drones mistaking you for an intruder and constantly hounding you and the only way to stop them is by blasting them with your on-board laser. All these elements combine to make for a sweaty palms game which challenges your multitasking skills and sends your heart rate upwards. Quite a feat I have to say. Easily one of my new favorite TI Basic game.

Requirements:None.
Executable to run: DESCENDER

Download City Descender
Disk Image
Instructions (PDF)

Lazy Snake

By Sergio Zanotti

Lazy Snake opening screenLazy Snake in-game shot

This version of the venerable Snake game where you maneuver a snake to eat goodies while avoiding collision with your own gradually growing tail includes the classic game, but also presents an orginal variant where you have to maneuver inside a maze in addition to avoiding your tail, thus adding a new level of difficulty. Simple but very effective gameplay with excellent key response for a TI BASIC game coupled with meticulous graphics and sound effects. The perfect game to pickup when you have a few minutes to kill (or more!).

Requirements:None. Keyboard keys: A=LEFT, S=DOWN, D=RIGHT, W=UP
Executable to run: LAZYS

Download Lazy Snake
Disk Image
Game listing

Hell's Halls

By Pixelpedant

Hell's Halls opening screenHell's Halls in-game shot

Hell's Halls is a classic single character dungeon crawler where you explore multiple dungeon levels collecting gold, fighting relentless creatures from bats to imps, and staving off your wounds with healing kits scattered around. The floors are riddled with life-sucking traps and you never know what you will find behind each creaky door because, you see, each room is only revealed to you as you enter it. White knuckle stuff for sure, particularly when running low on health. And to make matters worse, your explorations are time-limited so dallying around is out of the question. The graphics are awesome and enhanced by ominous tunes and blood curdling taunts, while play remains smooth and responsive. I found it quite challenging but also ridiculously addictive as you repeatedly try to find your way around after each brutal death. An absolute masterpiece for TI Basic.

Requirements: None
Executable to run: HALLS-MAIN (CALL FILES(1) then NEW before loading if using disk)

Download Hell's Halls
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Wave file for recording to cassette
You may purchase the commercial cassette release here

Alfie 3 - Tomb of the Priestess

By MrGonker

Alfie 3 opening screenAlfie 3 in-game shot

Having successfully achieved a daring escape from the planet Zontron-27, our intrepid and beloved space explorer Alfie is awaked from hypersnooze with a new directive: to rescue the High Priestess of the galaxy currently imprisoned in a dark and heavily guarded facility before she is blown to bits. Alfie will have to navigate dark rooms with only a meager power-hungry torch to temporarily light the way and attempt to collect the necessary keys to open the prison doors while avoiding homicidal statues and deadly defensive lasers. And did I mention the slowly burning fuse leading to a bomb threatening to destroy the entire facility? An awesome game once again very well executed although quite challenging that will keep you coming back for more punishment. Highly recommended.

Requirements: None
Executable to run: ALFIE3 (CALL FILES(1) then NEW before loading if using disk)

Download Alfie 3 - Tomb of the Priestess:
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Jimmy the Footballer

By Richard Porter

Jimmy the Footballer opening screenJimmy the Footballer in-game shot

This is creative take on the game of football (soccer) which circumvents TI Basic's inherent sluggishness by forgoing animation in favor of fast reflexes and quick thinking. Each team is already on the opponent's front half of the field, ready to strike. You pass the ball between your teammates simply by pressing on the number attached to them, but if you wait too long then there is a chance the opposite team will snatch the ball from you! Shoot when ready, but there are no guarantees you will score, unless you have confused the goalie enough with multiple passes. You win the match with 10 goals. Brilliant!
Requirements: None
Executable to run: JIMMY

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Rescuer

By Stefan Bauch

Rescuer opening screenRescuer in-game shot

In the spirit of Choplifter, you are the pilot of a helicopter on a mission to rescue 8 poor souls trapped inside a strange fortress defended by moving walls, lasers and cannons and you have limited fuel on board. You can refuel by landing on the F platform, assuming you can even make it back. Pretty tough gameplay I must say, but very well executed and quite responsive and you will want to come back to it repeatedly. Highly recommended.
Requirements:Joysticks
Executable to run: RESCUER

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Lasergate

By TIBASIC

Lasergate opening screenLasergate in-game shot

The premise is simple here: navigate your helicopter through the successive gates and avoid hitting the edges. For a TI Basic game however, this is quite impressive, particularly the scaling of the gates as you get closer. Very well executed and challenging.
Requirements:None
Executable to run: LASERGATE

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Alfie 2 - Zontron 27

By MrGonker

Alfie 2 opening screenAlfie 2 in-game shot

Having escaped from the dreaded Pyramid of Mars, our intrepid space explorer Alfie finds himself sucked into a wormhole and lands on a heavily forested planet called Zontron-27 where every word begins with Z. In order to get back to his ship, Alfie has to unlock the doors of 3 areas infested by deadly spiders while making sure he does not run out of oxygen. Can he make it? Wonderfully executed game that skews TI Basic's sluggishness by introducing a time pressure that keeps you on your toes, spiced up by 3 levels of difficulty. I have to admit: I have grown quite fond of Alfie's predicaments and am looking forward to see where else his travels will lead. Great game. NOTE: if using the disk version, you must do a NEW command followed by a CALL FILES(1) command before loading and running the game.
Requirements:Disk drive optional
Executable to run: ALFIE2

Download Alfie 2:
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Escape From The Pyramid Of Mars

By MrGonker

Escape From The Pyramid Of Mars opening screenEscape From THe Pyramid Of Mars in-game shot

This is the first installment of the adventures of Alfie, with the series launching with Alfie landing on Mars to explore a mysterious pyramid found there. It actually turns out that there is more to this pyramid than meets the eye as it is festooned with deadly lasers embedded in the walls which fire randomly, turning your explorations into a game of Russian Roulette... Once you are inside the pyramid, the only way out is to find and grab 4 keys which will open the 4 doors leading to the outside. Unfortunately, your air supply is very limited, so you'd better hurry! A surprisingly enjoyable game, albeit quite tough, with good key response and excellent graphics and sounds. I wonder what the next installment will be...
Requirements: None
Executable to run: ALFIE1

Download Escape From The Pyramid Of Mars:
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Escape

By Bleepbit

Escape opening screenEscape in-game shot

This game is a brilliant demonstration of what can be done in TI BASIC, with colors, sounds and animation combining to create a fun and interesting, albeit unforgiving, platformer. You are trying to escape from an underground cavern and you get to collect seeds along the way while shooting down deadly skulls blocking your path. There are slowly dissolving platforms that need to be carefully crossed lest you fall to your death into the dark pits below. But don't waffle around too much because the clock is ticking and if you run out of time then you die a very lonely death. There is a challenge stage between each level where you try to collect more seeds while avoiding getting crushed by falling blocks. The controls are very simple yet effective, and it's easy to get sucked into the action, the hallmark of a well crafted game. Well done indeed!
Requirements: None
Executable to run: ESCAPE

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Skier 99

By TIBASIC

Skier 99 opening screenSkier 99 in-game shot

While the theme of this game is as classic as the platform itself, the execution however is masterful, fully leveraging the strengths of TI BASIC to create a colorful, smooth game with responsive controls and interesting challenges. The premise is simple: you are engaged in a downhill ski competition and you have to complete the course in the shortest time possible, with many things thrown in your way to slow you down or stop you in your tracks. Your performance is then compared to the other slew of contestants, which can either be soul crushing or exhilarating depending on your skill and reflexes. The opening and end splash screens are the best I have seen in a TI BASIC game, and really elevated the quality of the program. Very nicely done!
Requirements: None
Executable to run: SKI99

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Captain Scram

By TIBASIC

Captain Scram opening screenCaptain Scram in-game shot

Inspired by Scramble, you are at the commands of a fighter filing its way through a canyon defended by variety of not so friendly aliens and your mission is to destroy as many of them as possible. As you advance further the canyon's walls become progressively narrower, making your task that much more difficult. The controls are responsive and the graphics are crisp and well animated, particularly for a game programmed in TI Basic. Simple to pick up and a lot of fun to play. Well done!
Requirements: None
Executable to run: CAPTSCRAM

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Bertie The Friendly Alien

By TIBASIC

Bertie The Friendly Alien opening screenBertie The Friendly Alien in-game shot

Running against the popular concept of aliens abducting humans, this odd alien is actually trying to save them from space monsters. He runs from house to house, breaks down the walls and recovers the poor humans hiding inside, all while trying to avoid the roaming fierce monsters. While only 2 different screens are available, the level of difficulty does increase with each level as the monsters and humans multiply and get spread around. Well designed graphics and entertaining gameplay although key response can be a bit touchy when things get frantic.
Requirements: None
Executable to run: BERT_GAME

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Daddie's Hot Rod

By Lantern Software

Daddie's Hot Rod opening screenDaddie's Hot Rod in-game shot

While vertical line by line scrolling racers have existed since the early days of the personal computer, this version really brings a very original twist to it. You are a kid who "borrows" his daddy's Hot Rod for a quick tour of the neighbourhood, trying to avoid running off the twisty back roads and the various obstacles strewn along the way such as cars, walls and pesky trees. There are multiple path to take each with a different level of difficulty, but it's all a circular course with each completion counting as a mile towards your score. What I love about this game is that it adds an element of kindness by giving you happiness points every time you pick up hitch-hikers and drop them off at the garage, although doing so makes it riskier for you. So it's up to you: you can just take the safe path and run around the circuit collecting miles or you can try to go for happiness as well at a greater risk of crashing. I have not seen this kind of premise before, and it does indeed warm my heart. If you do crash, you are treated to a kind of redneck comment that will put a smile to your face. The graphics are very well done and the game does captivate you despite its simplicity. One of my favorites.
Requirements: None
Executable to run: HOTROD

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Fros-TI Snowman

By Francesco Ugga

Fros-TI Snowman opening screenFros-TI Snowman in-game shot

A fun lighthearted matching puzzle game in a Christmas setting. You need to find all the missing pieces and appendages of Frosti the Snowman by matching each pair in the grid, each labelled by a letter. You have a pretty short amount of time to do so, but if you succeed you are rewarded by a genuine popular little Holiday tune. Great graphics.
Requirements: None
Executable to run: FROSTI

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Lone Star Invaders

By TIBASIC

Lone Star Invaders opening screenLone Star Invaders in-game shot

Another interesting take on the venerable Space Invaders theme, with the variations aiming at circumventing the inherent limitations of TI Basic language. The game leverages on the fly character redefinitions to create the monsters motion to excellent effect, and an element of randomization is introduced where not every shot actually reaches its target. There is no real time score in order not to slow down the game, but you do get a final score at the end. The graphics are truly excellent, and the game is very playable and engaging. My only gripe would be that the hit percentage continues to be randomized even when the monsters are right above and adjacent to your fire station, which can add unnecessary frustration. Another very well done game by TI BASIC!
Requirements: None
Executable to run: STAR_INV

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Xlander

By TIBASIC

Xlander opening screenXlander in-game shot

While there is not much more to be said about the classic game of Lunar Lander, this version actually stands out in its brilliant execution and features. Where it differs from the run of the mill versions is primarily in how the flight data is displayed. Given that TI Basic is very slow, outputting numbers to the screen can really bog down execution speed. So instead you can tell if the lander is accelerating by watching for color changes in the lander itself or the landing pad. This is actually very effective and efficient and works quite well. The only gauge on the screen is the one for fuel quantitiy. Furthermore, once you get close to the ground, you are treated to a zoomed-in view for the final few seconds of the landing, with vertical speed gauge. A very nice touch indeed! Nonetheless, while the controls are very simple, the game is wickedly difficult to master, and I won't tell you how many tries it took me before I achieved my first landing...
Requirements: None
Executable to run: XLANDER

Download Xlander:
[V9T9 .DSK Format]

Tank

By Kevin Dahlhausen

Tank opening screenTank in-game shot

Inspired by the classic Tank game on the Atari 2600, two players are pitted against each other armed with a tank each in a battle to the death. There are trees in the way which you must clear in order to create a path for the tank, and the number of trees removed becomes your score but only after you shoot the enemy tank, which is an interesting twist. The gameplay is very responsive and the presentation is clean and crisp, although the background noise representing the tank engines could get tiring after a while. On the other hand, you may not even notice in the heat of battle! Should be a fun game to play with your kids. Controls: Left tank W,Z,A,S and Q Right tank O,comma,L,K and P.
Requirements: Joysticks optional
Executable to run: TANK

Download TANK:
[V9T9 .DSK Format]

Helikopter

By Fredrik Ohrstrom & Martin Florin

Helikopter opening screenHelikopter in-game shot

In a mix of reflexes and quick planning, this game manages to be very addictive to play as a helicopter pilot winding your way through ever increasingly hostile areas with various obstacles, cannons, and homing missiles. Not only do you have to be fast, but you also need to be quick witted in order to find the best route to get through each of the 15 levels. Each level is meticulously designed, with graduated difficulty, and the game mechanics are extremely well done. Highly recommended.
Requirements: None
Executable to run: HELI

Download Helikopter:
[TIFILES format]
[V9T9 .DSK Format]

Spontaneous Reaction

By Malcolm Adams

Spontaneous Reaction opening screenSpontaneous Reaction in-game shot

As puzzle games go, this one definitely wins high marks. In a nutshell, you play against the computer or a human opponent with the objective being to completely fill the board with your own pieces. Each square has a maximum number it can hold depending on its position on the grid, and if it exceeds that then it will explode, adding its contents to the surrounding squares, which could trigger a chain reaction. Not only is this game extremely elegant visually, but it is also very challenging and original. Speech is a nice touch. A masterpiece in my view.
Requirements:None. Joysticks and speech synthesizer optional
Executable to run: REACTION

Download Spontaneous Reaction:
[TIFILES format]
[V9T9 .DSK Format]
[Instructions]

Word Challenge

By Brian

Word Challenge opening screenWord Challenge in-game shot

This game is in the same vein as the venerable Hangman game, but it differs in the fact that not only you have a limited amount of tries to guess a word, but also a limited amount of time to make each guess, adding a substantial amount of pressure on the player. You can either choose to play the included vocabulary or enter your own words. A fun game to play alone or as a group. Very well executed.
Requirements:None
Executable to run: WC-GAME (enter CALL FILES(1) before running the game)

Download Word Challenge Game:
[TIFILES format]
[V9T9 .DSK Format]

Bomber

By Roland Schlosser

Bomber opening screenBomber in-game shot

While this is a fairly common game type where you attempt to bomb all the buildings in a city as your plane makes repeated passes overhead, the twist here is that your bombs have only a limited range before they become ineffective, so you must get close to the buildings in order to successfully bomb them. With each pass, your plane gets lower, and obviously you do not want to run into a building. The good news here is that you do have the ability to rise up again, at the expense of fuel expenditure which is limited. In other words, be accurate or die a horrible death... Serves you right for bombing cities in the first place.
Requirements:None
Executable to run: BOMBER

Download Bomber:
[TIFILES format]
[V9T9 .DSK Format]

Meteor

By Roland Schlosser

Meteor opening screenMeteor in-game shot

This is a nice variant of the tunnel run genre, as you try to navigate your spaceship through an asteroid field using the E and X keys to go up/down. It gets hairy very quickly, and I can barely make it past the first level. I found it to be quite entertaining, albeit a bit frustrating after a while.
Requirements:None
Executable to run: METEOR

Download Meteor:
[TIFILES format]
[V9T9 .DSK Format]

Samecolors

By Harry Wilhelm

Samecolors opening screenSamecolors in-game shot

In this game, your goal is to clear the screen of all the multicolored balls by selecting groups of adjacent same colored ones which then disappear. You have a choice of 3 to 6 color combinations, with more colors meaning increasing difficulty. Simple but very effective and addictive gameplay. This is another example of using embedded machine language code within TI BASIC which clearly demonstrates the power and potential of that technique.
Requirements:None
Executable to run: SCOLORSBX

Download Samecolors:
[TIFILES format]
[V9T9 .DSK Format]
Documentation zip file

Life

By Harry Wilhelm

Life opening screenLife in-game shot

Yes indeed, this is another version of Conway's Life. What really makes this one special however is that it is coded in assembly from WITHIN TI BASIC! Harry has managed to break through the reportedly unbreachable confines of TI BASIC to allow the embedding of machine language code and thus opening up an entirely new dimension to Basic programming...
Requirements:None
Executable to run: LIFE

Download Life:
[TIFILES format]
[V9T9 .DSK Format]
Documentation zip file

Meteors

By Manic1975

Meteors opening screenMeteors in-game shot

Simple concept: navigate a meteorite field as long as you can and rack up as high a score as possible. And yet, you find yourself surprisingly entertained by this game which actually is much harder than it looks, and is further complicated by the appearance of giant green space blobs intent on your destruction... A pleasant surprise of a game.
Requirements:None
Executable to run: METEORS

Download Meteors:
[TIFILES format]
[V9T9 .DSK Format]

Atlantis

By Intrigue Software

Atlantis opening screenAtlantis in-game shot

Pearl diving tends to be a rather hazardous profession, and this game manages to capture the difficulties of this type of activity. Dive, locate the pearls and try to avoid the sharks or running out of oxygen. You can always come up for air if needed as long as you are not too deep and too low on air. All this exertion understandably depletes your energy, so you need to be as efficient as possible. Quite challenging and fun. Note: this game was initially distributed on cassette and used nearly all available memory on the TI. This version is disk based and requires special loading instructions as detailed in the Instructions file below.
Requirements: Mini Memory cartrige, 32K Ram, disk drive. Joysticks optional
Executable to run: ATLDISK
Download Atlantis:
[TIFILES format]
[V9T9 .DSK Format]
Instructions

Aperture

By Adam Haase

Aperture opening screenAperture in-game shot

Have you ever wished you could play Portal on the venerable TI? Well now you can! This port has managed to maintain the essence of the original game as well as all of its playability with great graphics and excellent animation. In brief, you are trapped in a testing facility armed with a special gun that distorts the fabric of space and creates portals that you can use to teleport instantly to different locations. You need to get to the central core and disable a computer that has malfunctioned. Along the way you will need to figure out how to exit each testing chamber using logic, wit and dexterity. A gorgeous and incredibly addictive game!
Requirements: Joysticks. Disk drive optional.
Executable to run: APERTURE
Download Aperture:
[TIFILES format]
[V9T9 .DSK Format]
Instructions

Bloxo-TI-Z

By Unhuman

Bloxotiz opening screenBloxotiz in-game shot

This game is an odd breed of puzzle, a very addictive one at that, where you have a block that you have to move to a target square. As you move the block, it will expand a number of blocks as indicated on the initial block, and it will altenate between an unexpanded and an expanded form as you go along. In order to complete a level, and there are 31 of them by the way (!), you need to place the unexpanded block over the destination square. Needless to say that this is by far no easy task, and it will task your mental abilities to the max. Extremely well executed. There is also a compiled version that you can run from XB which I felt was too sensitive to keypresses, and I personally prefered the Basic version.
Requirements: Joysticks. XB cartridge and 32K RAM optional (needed to run the compiled version).
Executable to run: BLOXOTIZ (Basic version) or BLOXXB (compiled version)
Download Bloxotiz:
[TIFILES format]
[V9T9 .DSK Format]

Dedalus

By Walid Maalouli

Dedalus opening screenDedalus in-game shot

Not to dwell on the classic greek myth of Dedalus and the Minotaur, suffice it to say that you have been thrown by the Gods into a dark labyrinth roamed by a blood thirsty and ferocious Minotaur, and you only have a feeble torch to light up the way. Your task is simple enough: find the exit to the labyrinth before you die of exhaustion or are eaten by the Minotaur. Since the game will draw the labyrinth in full view at the start of the game, if you happen to have photographic memory then you will do well. If not, well, good luck...
Requirements: None.
Executable to run: DEDALUS
Download Dedalus:
[TIFILES format]
[V9T9 .DSK Format]

Nightmare On Elm Street

By Mike Ward

Nightmare On Elm Street opening screenNightmare On Elm Street in-game shot

You are Nancy, and Freddy is after you. Run around the house closing doors to slow down Freddy. If you manage to stay alive until the alarm sounds, then you move on to the next level. Brilliant concept and addictive gameplay. Definitely an under-appreciated gem of a game.
Requirements: None.
Executable to run: NIGHTMAR

Download Nightmare On Elm Street:
[TIFILES format]
[V9T9 .DSK Format]

Khe Sanh

By Not Polyoptics

Khe Sanh opening screenKhe Sanh in-game shot

Themed after guerilla warfare in South Vietnam during the Tet offensive of 1968, your mission as the commander of five Marines platoons is to protect your supply roads and base while attempting to uncover and hunt down the elusive North Vietnamese regulars. The NVA were notoriously difficult to nail down, as you will quickly find out, and you will have to use cunning as well as systematic deployments in order to win the day. As usual, luck always favors the well prepared. Surprisingly interesting.
Requirements: None.
Executable to run: KHESANH

Download Khe Sanh:
[TIFILES format]
[V9T9 .DSK Format]
Manual

Morphy

By Riccardo Tesio

Morphy opening screenMorphy in-game shot

No sprites allowed in TI Basic you say? Well think again! This very well executed platformer incorporates a single sprite from within TI Basic by using a special loader that modifies the VDP space of the TI. The game itself is quite challenging with the aim of roaming a danger infested subterranean world in search of treasure. The game needs to run from the console only with no peripherals, but the use of the Mini Memory cartridge will obviate the need for the loader. Instructions included, and the program runs quite well within the Win994a emulator and the emulated tape recorder.
Requirements: Tape recorder. Mini Memory cartridge optional.
Executable to run: SPECIAL LOADER (CS1)

Download Morphy:
[TIFILES format]
[V9T9 .DSK Format]

The Witching Hour

By Brian Flynn


TI conversion by Patrick Parritten

The Witching Hour opening screenThe Witching Hour in-game shot

Clearly inspired from the game of checkers, your goal here is to capture all of your opponent's pieces by jumping over them. Capture is mandatory, but if that is not possible, then you can move one of you pieces to an adjacent vacant space as long as it is connected. You can play against a human opponent or let the computer play any move by pressing ENTER. My only complaint here is that the computer opponent is quite weak... Attractive graphics.
Requirements: None.
Executable to run: WITCH1

Download The Witching Hour:
[TIFILES format]
[V9T9 .DSK Format]

Capture A Romulan

By Ken Tracton

Capture a Romulan opening screenCapture a Romulan in-game shot

In a cross between Star Trek and Battleship, you, as commander of the starship Enterprise, have to trap a cloaked Romulan vessel by blasting the space around it. This is further complicated by the fact that you have a limited number of photon torpedoes which are further depleted when the Romulan enemy randomly fires at you and drains your shields. Be careful! If you accidentally hit the Romulan vessel, then you automatically lose the game. Surprisingly addictive. Note: In the game, the X and Y coordinates are reversed.
Requirements: None.
Executable to run: ROMULAN

Download Capture A Romulan:
[TIFILES format]
[V9T9 .DSK Format]

Camelot

By Gary Garrett

Camelot opening screenCamelot in-game shot

This is a very creative angle on the timeless Rock Paper Scissors game we've all played as kids. As a valiant knight, you have to defeat an opposing knight in a joust tournament, then face a fearsome dragon. Choose between a lance, mace or sword for each fight, but choose carefully: depending on what your opponent uses, you may lose more than just your ego... Nice graphics and oddly addictive.
Requirements: Tape or disk drive.
Executable to run: CAMELOT

Download Camelot:
[TIFILES format]
[V9T9 .DSK Format]

Robotfindskitten

By Walid Maalouli

Robotfindskitten opening screenRobotfindskitten in-game shot

This is the TI 99/4A version of the famous (or infamous according to some) Zen simulation robotfindskitten. You are a robot in search of kitten, and on the way you encounter a variety of items which are not kitten. Plain silliness ensues. Use the arrow keys to maneuver robot. Find out more about the game on robotfindskitten.org .
Requirements: Tape or disk drive.
Executable to run: RFK

Download Robotfindskitten:
[TIFILES format]
[V9T9 .DSK Format]


Greedy Green Grabbers

By P.W. Dickinson

greedy Green Grabbers opening screenGreedy Green Grabbers in-game shot

Vaguely reminiscent of the Pac Man theme, you have to navigate ever more difficult mazes, trying to collect scattered dots and attempting to reach the doorway to the next level while avoiding blue hungry furballs. Well executed with decent sound effects.
Requirements: Tape or disk drive.
Executable to run: GRABBER

Download Greedy Green Grabbers:
[TIFILES format]
[V9T9 .DSK Format]


Battleships

By I. R. Pegg

Battleships opening screenBattleships in-game shot

Well made variation on the venerable Battleship game, with 20 ships on each side each occupying a single square. There is a 1/2 player option as well as the possibility of limiting the game to a specified number of turns. This is advisable because the unlimited turns option can make for a lengthy game in view of the large number of ships involved. Well executed and does not require coordinate typing.
Requirements: Tape or disk drive.
Executable to run: BATSHIPS

Download Battleships:
[TIFILES format]
[V9T9 .DSK Format]


3D-Labyrinth

By Marc Bruening & Wolfgang Bertsch
English modification by Matthew Hagerty

3D-Labyrinth opening screen3D-Labyrinth in-game shot

This is a timeless maze game with the simple objective of finding the exit in as few moves as possible. Problem is, the maze is very nicely rendered in 3D, making it difficult to figure out your location. Luckily, there is an option to view an overhead map of the entire maze at any time, as well as have your current location pointed out to you. Even then, it takes a serious effort to translate that information into a 3D visualization. The graphics render very quickly, a great feat for TI BASIC, and Matthew has kindly provided a compass to help you along. A great piece of programming that has been overlooked for far too long.
Requirements: Tape or disk drive.
Executable to run: 3D-LABY

Download 3D-Labyrinth:
[TIFILES format]
[V9T9 .DSK Format]


Racing

By Kemp Software

Racing opening screenRacing in-game shot

This is a classic example a BASIC racing game with vertical upward scrolling. What makes it special are the challenges of the course where you have to navigate a winding track and go through gates in order to maximize your score. Requires intense concentration and path planning, augmented by excellent graphics and sound effects. There is even an option to change the background color.
Requirements: Tape or disk drive.
Executable to run: RACING

Download Bonkers:
[TIFILES format]
[V9T9 .DSK Format]


Bonkers

By Gene Hitz

Bonkers opening screenBonkers in-game shot

A simple yet strangely addictive game where you aim at catching a variety of falling symbols randomly distributed on the screen. The paddle is controlled with up to 10 keys (!), each moving it in a certain way. You are allowed only two misses. The play starts off easy but then rapidely becomes very challenging. The key is to keep your cool and remember your key functions. Decent graphics and basic sounds. Could have benefited from in-game music however.
Requirements: Tape or disk drive.
Executable to run: BONKERS

Download Bonkers:
[TIFILES format]
[V9T9 .DSK Format]


Decathlon

By Pewterware

Decathlon opening screenDecathlon in-game shot

As a Decathlon athlete, you need to compete in ten different events such as the 100 Meter Run and Pole Vault among others. Up to eight players can participate simultaneously, making for some potentially rowdy meets. Game mechanics are based on your activating the keyboard or joystick a certain number of seconds after the start of the event to achieve maximal performance. Well drawn graphics and animation. Now if I can get rid of that @#!* foot fault...
Requirements: Tape or disk drive. Joysticks optional.
Executable to run: DECATHLON (Enter CALL FILES(1) before loading from disk)

Download Decathlon [TIFILES format]


Winging It

By Not Polyoptics

Winging it opening screenWinging It in-game shot

This is a fairly sofisticated flight simulator of an Arrow monoplane with basic instrumentation as well as weather and ground maps. You can either choose free flight or 3 different games which test your navigation and piloting skills. There is no active scenery, and you have to rely on your instruments and maps to fly. This being a BASIC program, control and plane response are sluggish, but surprisingly this does not dampen the enjoyment of this game. You will definitely need the manual (PDF Format) to be able to play as it is very challenging.
Requirements: Tape or disk drive.
Executable to run: WINGING

Download Winging It [TIFILES format]


TI Puck

By Walid Maalouli

TI Puck opening screenTI Puck in-game shot

This is my first programming effort back in 1982. It is obviously inspired by Pac Man, as you have to guide your yellow friend around the maze eating white dots while trying to avoid mean chasing monsters. Obstacles show up as levels increase to hinder your way. Good sound effects and graphics, but unfortunately play is very slow. Running it under XB speeds things up a bit. Even then, the monster AI is strong enough to trap you if you are not careful. There is a much faster compiled version in the Assembly section. Check it out!
Requirements: Joysticks, tape or disk drive.
Executable to run: TIPUCK

Download TI Puck [TIFILES format]


TI-Trek

By Texas Instruments

TI Trek opening screenTI Trek in-game shot

Classic game of Star Trek popular in the seventies, but enhanced with colorful graphics and excellent sound effects, with speech synthesis as the icing on the cake. You are the captain of the starship Enterprise and your mission is to destroy all the Klingon warships threatening the known galaxy. Can you do it before being destroyed or running out of fuel? Space is your battleground, and remember that in space, no one can hear you scream... Gameplay is smooth and bug free, and can get surprisingly addictive! Well done!
Requirements: Tape or disk drive. Speech synthesizer optional.
Executable to run: TI-TREK

Download TI-Trek [TIFILES format]


Checkers

Malcolm & Elaine Adams

Checkers opening screenCheckers in-game shot

A very well executed simulation of solitaire chinese checkers, with an attractive layout and nifty presentation. Gameplay is very simple, but beating the game will require hours of thinking. The objective is to clear the board of all the pegs. I'm still working on it :)
Requirements: Tape or disk drive.
Executable to run: CHECKERS

Download Checkers [TIFILES format]


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