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L*T8P0_?gm8ۥ~Ӷ#wy1?oz??;.LT(jVjʡ@EQQwTP@ @"*ED:g:DЀE)PȥV`-8 $ 0[ pP(>?}.>/o=cw((  0` $0 $[ Ȱ@@ G#Q+W/O +ȰĊԘȀM_W Ȳ͈Ȑh8%%  1 ` $1 $[ ;d& U;{=P։ E/;?{H΄%d%d  1` $2  $[ *C@РT  :<Ȥh5"PР\<#I8P :=ȅ8Р\ 3APq:p pp  00` 1.healing 5.convert 2.honing stone gold.food 3.repair armor 6.status 4.drink potion 7.save game your choice....key 8 to exit 1.teleport 5.weaken 2.healing 6.fear 3.firelong 7.heal monster 4.lightning 8.magic sword your choice....key 9 to exit 1.teleport 5.weaken 2.healing 6.fear 3.firelong 7.magic sword 4.lightning 8.more spells your choice...key 9 to exit : your turn : : creatures turn : : you defeated the monster : 2A3 ,A3H 2A3 ,A47 2A3 ,A5p& 260  26P  26p  2A3 , r`3 2[A3 $[ 23` $3  $<3 $[@3 $[3 $[3  $3  $[(2 $[@P|x@@@ ?~DpH?~H%pT % % 7` $8\ $[  A 8eB)P @4Jb1"$A*TD!CX1cǃAPBht TE((  8` $8 $[??  @P+??oϏ? ʀp8S??1x%%  9` $9p $[ .:#ALY~Рt\H@@ P\3  :}X@p@ PL# :tР(( 9` $9 $[<>ogsbt08<><gv088|( (  :$` $: $[(((( :$` $: $[8tPz@6c?ϧ?qE )VۆN& g? 2}ؼ( ( :` $;8 $[ @? 0 ?uߛ8xٜ0b񃍿?;yBWܞ((  ;b` $; $[(( ;b` $; $[?Р? Ga_~>>?C??.b .b <` $ &{???9 (&{_??> ~  <` $[ DU !BC@ P "UD" 0@@ @ Q@P  @ P ( (  =` $=r $[VS =zGOG ;MA =WM <~OG ;FD ;@BLG :GO :VP :PD 9xNU 8DR 8dRSC 7,FT 7B2 7B1 7AM 7KE 7ER2 7lBK 7ZCD 7CT 7YT 6M3 6M2 6M1 6KT 2NT 2WR 1FI 0GI 0tCH /C /pBG .YTL *xHEA -tBUY - JW ,SC ,WI +RA +TR *NZ )B )A )TC )GT )xDB )PWHT )>GR ),BD )MB )BW (WH (BL (CL (SNA (IM '|DM &GA &hR %P %SLOAD => "B1B"` 3`j*********************** ** Generated By ** SysTex V1.0 ** (C) 1985 ** By Barry Boone *"INITLOAD81962540LINKSLOAD> R13> R12> R11> R10> R9>R8>R7>R6>R5>uR4>}R3>-R2>R1> R0>b^*******************?OAD "Byou hit the monster.glancing blow. you missed.out of swords range. monster liedhappily leaves some giftsKK gives you the dragons stone.consumes life forceenervating fluida heroes swordwants to surrender.y or nmonster has stolen somethingKK junior wizard tries a spellconsiders you a food sourceyour gold supply the firedragon exhaled.theogre hurls a fireballyou have been hit.KEY0KQyou need the key.a magical fountain.press y to drink n to leaveheavy water,lose energywater of life,energy uppotions,for the optomist.31880ZK magic elixerpoison,lose range and skill. acid rain.you gain experience.this game is overplay again.y or n31880ZKmagic water,recharges amulethealing,gain energy.honing stone.sharpens sword.convert,changes gold to foodrepair,strengthens armoryou dont have enough goldamulets power is too low.you gain potions.insert save diskcasts fireflame spell.usefull things.a recipe for rat stewa rat has chewed it upfood,source unknownold elvis ogre recordsfortunately no stereo here.XR[dragons stone XR[caused minor damage.some old gold.save game.insert save diskpress enter when readyfile name dsk1.lowerinsert game disk.press enterthe monster is annoyed.the monster is not impressedwooden stake kills vampire.you are out of fireballsthe monster will not dealthe monster accepts.even monsters can add.your armor becomes magic.monsters armor absorbs blowconsumes life forceyou have been healedpotion,acid lowers energy.potion,alchohol lowers exp.potion,vitamins gain energypotion,aids sword armpotion,wisdom exp uprusty goblet,eats armoryou are out of potions. teleportationclone attacks monsterdragons stone of power,foundcharm,aids in battle cave traderpress y to buy,n to exitlev.6 ogre has dragons stoneXWX lightning XWXfirelong.increases range.weaken.lowers monsters powerfear..may scare off monster.thinks he sees a ghost.suggests you try somthing else.a trap...the chest explodesyour clone attacks monsterarmor is reducedgains power from fireballsnot affected by swordsclone defeats monstereats fireballs,gains energyyou have freed the dragonyou hit the monster.thewizard casts a spell.junior wizard fails.piece of dragons stone,found: use petrified wood,ok.:X fireflash,stand backX:press any key to return :sword and armor,fixedthis chest was cursed.you lose energy and skill.this is not an arrow.its a nice piece of wood.you hit the monster.glancing blow. you missed.out of swords range. monster liedinsults your relatives.# # # *# you need the key and amulet.caused minor damagecreature using magic.monster leaves a gift.wants to surrender.y or nyou are healthy enough.110161creature using magic.drains power and abilityyour gold supply flames melt metal.ogre hurls fireball.you have been hit.LOWERҁyou need the key.a magical fountain.press y to drink n to leavepoison water.lose energywater of life.energy upwisdom.helps negotiation.ce\ DELSPRITE magic elixerpoison.lose range and skill. acid rain.you gain experience.this game is overplay again.y or n236SOUNDentering the lower caveshealing.gain energy.honing stone.sharpens sword.convert.changes gold to foodrepair.strengthens armoryou dont have enough gold about 120 sec)amulets power is too low.you gain potions.the chest is empty.was sleeping in chestusefull things.a book.101 ogre jokes123F$F$1the pages are blank.food.cave lichen.photo of vampire.nothing in picture.sorcerers amulet...foundold coke bottle.PATTERN21some old gold.save game.insert save diskpress enter when readyfile name dsk1.upperinsert game disk.press enterthe monster is annoyed.X$8|X$the monster is not impressedyour armor is repairedyou are out of fireballsthe monster will not dealthe monster accepts.the monster is disgusted. entering the the creature is dead.monsters armor absorbs blow no effectyou have been healed.potion.acid lowers energy.potion.alchohol lowers exp.REZCOLORpotion.vitamins gain energypotion.aids sword armpotion.wisdom exp uprusty goblet.eats armoryou are out of potions. teleportationNANA6GGheal monster...good luck.monster not very gratefullcharm.aids in battlecannot overcharge amulet. cave traderpress y to buy.n to exitG20%GYBZ lightning YBZfirelong.increases range.weaken.lowers monsters powerfear..may scare off monster.thinks he sees a ghost.wonders if you are crazy. a swordD1a trap...the chest explodes.healer...need help; y or nyour choice...key 5 to exityou have been healed.your amulet is recharged.snakebite is healed.DJLINKremember 6 and snake.your sword becomes magic.you have been poisoned.ate some of your food.swipes some goldfinds nothing worth stealingpotion.heals snakebite.your sword is sharpenedsome junk has value.has no suggestions.try to deal more.it can helpmost ogres tend to liemagic can improve with use.some traps are subtle.YWZ any key to return YWZyou hit the monster. 1 OLD DARK CAVES  N The last friendly dragon of old earth has been imprisoned in the old= dark caves by a group of evil wizards and their allies. M Your mission in the old dark caves is to rescue the friendly dragonL thereby restoring peace and harmony to your world. There are rumors ofL riches to be found along the way and of creatures of dazzling color andI very poor manners. There are stories of fountains, chests, gold andI magic. Who knows, some of them may be true. There is a cave in theC distance if it beckons enter now....OLD DARK CAVES VERSION 2.  olor and+ Program and design by Donn R. Granros - 216 East 60th St. , MPLS, MINN 55419  M Requires TI-99/4A, Extended Basic, 32K Memory Expansion and Disk Drive.  and. Program And Documentation Copyright 1986  By Donn R. Granros  3 Loading and running Old Dark Caves Version 2.  L Insert the disk enclosed in drive #1. The game will automaticallyve.  andH load and run when you select Extended Basic. If you are already in0 Extended Basic mode type: RUN "DSK1.LOAD"  @ After loading in the program the screen will display this:  1. Start a new game and# 2. Continue an old game  $ **** 1. Start a new game ****  I The program will then go to the Dark Caves store. Here you canO select the level of diffuculty, select a character trait and buy items for use in the caves.  I Difficulty Level: This affects starting game variables such as power, gold, etc.  N Character Trait: Gives you greater initial ability in a given area.r trait and buy items forN Example; those with greater magic ability start out with greater power inD their amulets but less range and accurracy when using weapons.  J Buying Goods at the Dark Caves store: You may purchase only one items forL sword and one suit of armor at the store. The more expensive items areG the best, offering greater protection or damage capability. It isO recommended that you purchase food and fireballs while here, you will need both.  B ..... Press "9" when finished to enter the upper caves .....  - **** 2. Continue an old game ****  N Do not use this option until you have actually saved a game. Do notle here, you will need both.  M use until you have reviewed the section on saving and loading old games.O If you have selected this option in error type "XXXX" and press "ENTER" to# return to the selection menu.    ou will need both.  3 Travelling in the caves (no monsters present) 4 1. Use the arrow keys (E,S,D,X) to move. N 2. Press the "Q" key to bring up your magic utility screen. Selecton menu.    ou will need both.  M the number of the menu that corresponds to what you wish to do.K The save game feature of Old Dark Caves is operated from this menu. G 3. Pickup treasure chests and goblets by walking over them.  N When monsters are present (combat and stuff). Display shows "YOUR TURN" O 1. Use the arrow keys (E,S,D,X) to move. You are allowed to move upM to 5 times. You can use weapons, magic, etc at any time duringer them.  N the 5 turns and then it is the monsters turn. The monsters willM not respond until you have either moved 5 times or used one the# options shown below. 8 2. Press the "Q" key to hit with your sword. 6 3. Press the "F" key to launch a fireball. L 4. Press the "1" key to see if the monster will leave in exchange for some gold. D 5. Press the "2" key to bring up your battle magic menu.  our sword. J Most options are shown on the bottom line of the screen when needed.  N Note: After finding the sorcerers amulet and advancing to the lowerH caves an additional magic screen is provided with 4 new spells. No our sword. / details available on what these might do.  @ Monster options in combat. Display reads "CREATURES TURN"  N Being an equal opportunity adventure game, the creatures of Old Darkided with 4 new spells. No our sword. M Caves also have options in combat. They can also move and attack in waysM that are appropriate to their species. It is unwise to assume that yourM opponent is stupid. Some species make decisions in a fashion not unlike our sword. O humans. This is especially true in the lower caves. To a degree, how you- behave will affect how you are treated. M Many factors influence game play. The most important variables aresions in a fashion not unlike our sword. N constantly displayed and updated on the lower portion of the screen. TheF following is a list of these items and a description of what they represent:  K Power- This is the indicator of your characters health and ability to M withstand attack from monsters. If you defeat a monster in battle, yourM power is increased by a factor determined by the strength of the monster you have defeated.  his is the indicator of your characters health and ability to N Food- Food is comsumed during your time in the caves. If your supply ofO food falls to zero then points will be deducted from your power level. IfL your supply of food reaches zero and your power level reaches zero thennd ability to M you will have starved to death and the game will end. You can find food? in treasure chests or purchase some from the cave trader.  O Gold- Gold is usefull for buying items from the cave trader and has valueo thennd ability to O when dealing with some of the cave inhabitants. To some gold is a measureN of success in its own right. Only 255 pieces of gold can be carried fromH the upper caves to elvis ogres store or from his store to the lower caves.  M Armor- Armor lessens the impact of a monsters blows in combat. It is aH highly recommended purchase. Some monsters destroy armor. You canM perform limited armor repair yourself but the cave trader has more skill caves.   at this sort of thing.  H Monstr/monhit- Monstr is an indicator of the number of hit points aN monster has. Monhit is an indication of how hard you can be hit. Duringrself but the cave trader has more skill caves.  E battle the display alternates these values. The special attackO capabilities of some monsters are not shown. Do not rely on this in place of common sense.  Duringrself but the cave trader has more skill caves.  M Sword- The starting hit capability of your sword is determined by whichL sword you have pruchased at the Dark Caves store. Hits with your swordF are scored as a hit, miss or glancing blow. With experience yourll caves.  M percentage of hits will tend to increase. Some monsters can weaken your$ sword through magic or flames.  O Fireballs- Fireballs are your long range weapon. The amount of fireballs. With experience yourll caves.  J you start with is determined by how many you bought at the Dark CavesE store. The distance you can hurl a fireball is dictated by yourN experience in battle. Loss of experience through magic or certain thingsrll caves.  N drunk at fountains can reduce your range and accurracy. In extreme cases- they can be rendered virtually useless.  G Amulet- You are given an amulet when the game begins. The amuletc or certain thingsrll caves.  O controls your ability to use magic spells and contains a limited amount ofL charges. As you use magic spells, the power needed to use the spell isJ deducted from the charges left in the amulet. The amulet gains power caves.  N gradually as you move from cave to cave. The amount of power required toL cast a particular spell varies according to the magic experience of theO user. Treasure chests may contain magic, also fountains. The cave healercaves.  + can recharge your amulet for a price.  M Keys- A key is required to advance to another level of the caves. KeysL are always gained by defeating a monster in battle. When found the keyo fountains. The cave healercaves.  N will appear on the screen and will stay there until used to open the door to the next level.  I Fountains- There are fountains located in the caves. Drinking from When found the keyo fountains. The cave healercaves.  M fountains can restore a weary adventurer's health and magic. They couldN also contribute to early termination of your game. The choice is yours.  I Treasure Chests- Treasure chests can be found throughout the caves.aves.  L Periodically a monster defeated in battle will leave a chest. They mayO contain gold, magic and other useful things. Some contain traps which are" are not considered an asset.  sts can be found throughout the caves.aves.  N Goblets- Goblets can slow be found in the caves. Goblets always containN a potion. Potions have many attributes, some of them quire positive. ItG is difficult to tell a good potion from a bad one as the liquid is caves.aves.  8 colorless. There is always one way to find our...  O Sorcerers Amulet- Six pieces of the sorcerers amulet have been placed inN the caves by the evil wizards. You must find all six to advance to Elvisuid is caves.aves.  J Ogres store and the lower caves. A rumor has it that five pieces areG hidden in chests lying on the cave floor. Nobody seems to know the location of the sixth.  E Snakes (Bitus Poisonous)- Snakes are unique to the upper caves.I Speculation has it that they were imported into the caves to preventK anyone from finding the pieces of the amulet thereby allowing the evilN wizards to rule the lower caves with out interference. What is known for he upper caves.J sure is that their bite causes slow and painfull death to the unwary.I Fortunately the cave healer sells a cure for this and a potion might work.  O Cave Trader- A trader has set up shop in the caves. He sells a number ofves.L items and tends to have more inventory than he can keep track of. SomeM items are lumped into piles such as "Surplus, maybe Junk." If you chooseO to purchase these items you could end up with some useless stuff. You can a number ofves. also find things of value.  L Cave Healer- There is a healer in the caves. good guy to find if yourN snake-bit or your amulet needs recharging. Healers are only found in thed up with some useless stuff. You can a number ofves.M upper caves as most people do not survive long enough in the lower cavesK to require one. Note: The lower caves trader provideds some healing,9 although he charges a lot, considers it hazard pay.  stuff. You can a number ofves.M Traps- Yes, there are some traps here. Try to avoid them if possible.  D Magic- This is a fairly obscure area and not easily described.; Experiment and learn is the best advice we can offer.  uff. You can a number ofves.O Elvis Ogres Place- Every battle weary adventurer stops off at Elvis OgresI place before resuming his quest in the lower caves. Elvis was quiteM famous as a musician in the upper world but the pressures of public lifean a number ofves.N made him return to the caves where he has setup a store. As a reminer ofL other times and places he has installed a Blackjack game as a diversionK for those who stop by. On a more practical note, you might try to winan a number ofves.L some gold playing Blackjack so you will be able to purchase some of theM better weapons and armor which are offered as the maximum amount of goldO you can take with you when you leave the upper caves is 255 pieces. Also, a number ofves.L depending on the level of experience you have gained in the upper cavesN you may not have the qualifications neccesary to wield some of the better/ swords or armor types that are available.  s is 255 pieces. Also, a number ofves.N You can only carry 255 pieces of gold into the lower caves so gambleJ if you choose and buy the best items you can. In the case of gold at( least, you can't take it with you.  + The lower caves and the dragons stone  M When the friendly dragon was captured by the evil wizards they alsoN took away the dragons stone of power robbing him of any chance to escape.M This stone allows the dragon to fly and do other things that dragons areons stone  I known for. You can find the friendly dragon who is known to be heldL captive on level six, but it will not help until you have recovered theJ dragons stone and have brought it to the friendly dragon. In typicalgons areons stone  M wizard fashion they have broken the stone into 5 pieces, 4 of the piecesL have been hidden in chests and the fifth was given to a creature of illM repute. Before he was killed a message was scrawled on a cave wall by aeons stone  N brave gnome "Trust that which should never be#$$$*****(-1/!". He went on- to gnome heaven before he could finish.  $ Inhabitants of the lower caves  L The lower caves are a very dangerous place. You can expect to runL into fire dragons, imps, vampire slimes, yellow trolls, grey ogres, andH wizards here. All of these creatures can inflict a great amount ofO damage. It is rumored that many wizards can defy even death. Wizards are You can expect to runG capable of casting the dreaded fireflame spell which can turn most L adventurers into french fires. There might also be a few other speciesN hanging around the lower caves waiting to meet you, but you should expectan expect to run) this. Being a hero was never easy.  ! A few suggestions and hints  N 1. Remember that sometimes running is better than fighting and thatO a little kindness can provide large returns. Few who choose only to fightrun" will survive here very long. L 2. Magic is the key. Learn your spells and use the power of yourK amulet wisely. To be trapped in the lower caves with no power left to/ perform healing is an invitation to doom. nly to fightrunJ 3. Observe your opponents in battle, a monster with a very highH level of armor protection may not be hurt by the sword but could beE vulneable to fireballs or spells. Do not shoot fireballs at theitation to doom. nly to fightrun, firedragons, they eat them for snacks. D 4. It is a good idea to map out the caves as you travel. K 5. A certain spell you possess can prevent the wizards fireflame from harming you. theitation to doom. nly to fightrunM 6. Remember the gnomes final words and reflect on them. They have great importance. K 7. Try to enter Elvis ogres store with 250 pieces of gold so yous fireflame from harming you. theitation to doom. nly to fightrunO have enough to stop at cave medical, inc. The healers here are capable of9 giving you up to 250 power. (if you have the gold)  3 Saving and loading old games, file procedures  ing you. theitation to doom. nly to fightrunI Old Dark Caves is played in two main sections. These have beenO described as the upper and lower caves. The upper caves consist of levelsL 1 to 3. The lower caves contain levels 4 to 6. All games saved in theom. nly to fightrunL upper caves have been assigned the prefix "DSK1.UPPER". Games saved inM the lower caves have the prefix "DSK1.LOWER". You may assign any numberM you wish to the end of each prefix to allow identification of your saved. nly to fightrun> games. Examples; "DSK1.UPPER10",..."DSK1.LOWER20", etc.   Saving a game  N You can save a game at any time when you are travelling in the cavesL and no monsters are present. Press the "Q" key to bring up the utilityO magic screen and select the save game option. Directions are shown on the screen.   Loading in an old game  O Press item 2 ("Continue an old game") on the dark caves title screen.the "Q" key to bring up the utilityO The program will respond with "Enter file name". If you wish to load in aM game file that was saved in levels 1 to 3, type "UPPER" and press enter.N The upper caves section will be loaded in. Follow the same procedure for up the utilityJ levels 4 to 6 execpt type "LOWER". when the program segment you haveO selected has loaded, instructions will be displayed on the screen. FollowN these to load in your file. Note: You cannot lower an "UPPER" saved gameor up the utilityL into the lower caves or vise verso the computer will go into a loop and you will have to reboot.   Game over  N In the event you should lose a game, you have two options. When thePPER" saved gameor up the utilityO game over display appears press "Y" to begin again or "n" to end the game.O The program saves a memory image of your player when you enter the caves. J If you choose to play again you will be restored to level one in thee utility3 upper caves or level four in the lower caves. M You will be restored to the original condition you were in when youM started. All keys or sorcerers amulet or dragons stone will be replacedll be restored to level one in thee utility7 in the caves so you will have to find them again. ՋՀred to the original condition you were in when youM started. All keys or sorcerers amulet or dragons stone will be replacedll be restored to level one in thee utilityL0