AZTECHALNGh DSK LOAD ""1*7 &'; & ( 'K ( ( ( $ ) $] 'x ) )% )S ) ) ) |&f r& h& ^& T( J) @) 6*# ,*& "& & *C 6S ' '. &T & 5X %- %B 1 (w 5 6 6 $@ x. n- d% Z- P5 F2r <7 20z (   %  ] 5c 2 7 ' " " " 7r 7R 1 62 ~6 t6 j" `" V#t L7c B# 87 .4 $6 1{ #S 7 p1 ?156'56V6516z6p6=f7*\5R5)H6>6~46*6v 60 6o6b `6I6'/3 7<---,%u-"-/v(l-Gb-ZX-gND,O:#0y& ,K+,w,),U,,,*M+w+-t-,u|wrh^TJ$@$6$,"gj$$$&&%"6[2%%&+xn'd(5Z1P!1F!N< 2 (!0O  ,1'{>'(V2~!_21$!{22~1Kt!j2X`2V^L2B,80.2$''76!m52"5022f,05"B(z' p)f\.R*H*>*4#** #* *++T**.+0+J%]*g++v3dl2b3hX&:N%D#:$07&%&G.G...0023m3{734344J|4r7h7^5GT"pJ.@1x6/,('"'(.//0////000-/o' 4*x,en,pd0 SCOTUSCOTU500MST14SCOTUSCOTU500MST14SCOTUSCOTU500MST14SCOTUSCOTU500RϷ÷2DIF15AS A WARRIOR AND WILL BE PH5 26PH3PH4COLOR415COLOR42SOUND20061 </PH3COLOR315COLOR327PH3COLOR11151COLOR1121 CC2ϷCC2DIF5 2?COLOR11161X1250XCOLOR1121?COLOR11151X1250XCOLOR11213SPRITE4140212725800S14SPRITE31401414525800S1]SPRITE33614145110750S241402127371500S1KEY IS NOT DEPRESSEDMAKE SURE THE ALPHA LOCKCOLOR415DIF56COLOR42$COLOR415X1100XDIF5#S18DIF2S27DIF2 DIF5SPAREDX11000XYOU HAVE PROVEN YOURSELFSCREEN14 CLEARDIF6\ DIFDIF1MST14SCOTUSCOTU500JDIF1PC15DIF2PC10DIF3PC7DIF4PC15PC2ISCO1NMPR1PR11NMNM2000SOUND1003001XDIF1SCREEN6DIF2SCREEN12DIF3SCREEN9SCREEN2 PL2: NM2000 NM2000 J9H6J8H4H2KEYTUJKJOYSTTUXJDIF5S15S27(ASPRITE4128SX1051001000S2DIF5Z4SPRITE3128SX1371001000S1DIF5SX15SX2COLOR3242X1100X DIF4 DIF4@SPRITE6X18Y1241129Y2480X7FSPRITE6X18Y1241145·Y12480X7>SPRITE3X14120197R243332X-COLOR9PC113PC114PC1.DIF1MR5S131SF10EOS40D0 TT.4 TT.2!SOUND10200JC705!SOUND10200JC705 JCJC.15NH4SCOTUSCOTU50H6SCOTUSCOTU100SCOTUSCOTU10 H3H6H2H4H2 JCJC1K49K53*DIFFICULTY LEVEL (1-5)? KCHAR36:2040FF402000000000000000000000000631FE31060000000000000000 HCHARSCR2535PRSCR!CHAR3518187E1818242400PH3X138X102 4SCO1SCO20PR25PR15TUPL *** PH5 ***MST0 PL1MSTMST2MSTMST1 PH5MST0PL1PR15$S114DIF2S214DIF2COLOR114SOUND100070COLOR1121#HCHARROWCOL9614FL!CHAR96FFFFFFFFFFFFFFFF.*60907F906000000000000000000000000402FF0204 PH4 PH2 x PL1MSTMST2MSTMST1 *** PH4 *** C111 * SPEAR *PRPL0 "SCO1SCO2A TIE! K110PR1PR25PRTUPRTU1 PL2 ^ PLAYER 2 - SCO2 PLAYER 1 - SCO1 DELSPRITETU1TU1TU2TU1 PL1 K110,K110NYSOUND503001PH3 PL1MSTMST2MSTMST1PR15PR25MST0MST0.MST0 C0  CONVERTED TO TI 99/4A BY RKH MST14 PL1MSTMST2MSTMST1 PL1MSTMST2MSTMST1 PL1MSTMST2MSTMST1K121K110 KEY0KSTST1 CONTINUE THIS GAME (Y OR N) COLMST182FLSCOREHSHSSCORE-HS0SCOREHSHE BEAT THE HIGH SCORE!1SCO1SCO2SCORESCO1SCORESCO2SCO1SCO212THE WINNER IS PLAYER #SCO1HSHSSCO1CHS0SCO1HSCONGRATULATIONSYOU BEAT THE HIGH SCORE!YOUR SCORE WAS SCO1 CLEARVCHARTU10ܷ<COLOR1161ONE OR TWO PLAYERS? PR2DIFPLKEY0KSTST1*KEY0KSTST1 DIFڷַKSOUND503001SOUND503001SOUND503001 CLEAR"K49PL1K50PL2 PHASE:PH HIGH SCORE:HSHCHAR22111664#X58COLORX161X#X34COLORX161X)VCHARSCR9շS$XܷطS$X1!HCHARSCR4486շS$XSCRS$۷SCOSCR SCO21 X1շS$HCHARSCR245HCHARSCR148SCR SCR1PL&HCHARROWCOL14FLS4CH *** CLEAR SCRN ***FLCH COLCOL1HCHARROWCOLSCHROW1FL4CH CH14 FL14 DELSPRITE CLEAR#X28COLORX111X9CC1CC7 DELSPRITESPSP1SP2SP3SP3CC24D@0101010103030303070707070F0F0F0F1F1F1F1F3F3F3F3F7F7F7F7FFFFFFFFFD@80808080C0C0C0C0E0E0E0E0F0F0F0F0F8F8F8F8FCFCFCFCFEFEFEFEFFFFFFFF * DOWNSTEPS * * UPSTEPS *SCREEN9GBC1MC16LSPRITE196MP4MCXY0102116GBC169Y010TSPRITE196MP4MC13810102116GBC1691010SCREEN78COSMI (C) 198210 BONIFACIO10 ROBERT T.10BYX14X A Z T E C C H A L L E N G E CLEAR10 C O S M IRϷ3÷2.5DIF10*S1÷10DIF3S2÷10DIF3SOUND5051MP1COINCCD@0000000000000000945D3F1F2F4A9121000078FE8EC767070F9FFFFEF8402010PH2PH1 * SCORPION * *** PH3 ***&VCHAR17Y310X1163,VCHAR19·Y1310X1163'MOTION1305205DD1MOTION1155&MOTION1155205 J18 Ϸ20D@F0F0F0F0F0F0F0F0F0F0F0F00000000000000000000000000000000000000000 Y1R1 X16XϷX12126)HCHAR133R5X41164CHAR96C4C$ R3 *** PH2 ***YX X13 CCCC1MP1T0CC0D@FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFCC$ * COLUMN *D@FFFFFFFF000000000000000000000000FFFFFFFF000000000000000000000000D@030707030101030701030202060404068040C0C08080C0E080E0306040200000D@030707030101030301010704000000008040C0C0808080C080C0E080808080C0D@01030301010305070101031F10000000C0A0E0C08080C0F080C0406020301018D@010303010103050F03375E0C00000000C0A0E0C08080C0B880C0F0301A040000 * FULL BLOCK *PATTERN196MP4$MP1PATTERN1964MPPATTERN196MP4MAGNIFY4 SCSC1%MOTION100200 *** DIE *** R3X *** PH1 ***SOUND10065 TT.2MP2'MP2MP4SOUND5057 C0 COINCC TT1.2 JCH V TEOS TEOS C0 K0C0F1 F0 * JUMP *COINCC * FALL *MP2COINCFMP1MPMP1MP5MP1 C0 POSITION1XY * COLLISION * C0  *** RUN & JUMP *** * DOWN LOOP * * UP LOOP *COINCCJC0 HJ42 * MAN * * SET UP CHARS * * GROUND * * CHARACTER DATA *?OAD ""